"You only live twice"

Mystify city-builder genre based on life after death in Hell. ​
Player will play as a Hell Governor managing influx of departed souls from major natural disaster happened on earth from the early 600-700bc to early 18th century. From managing the Fimbulwinter in ancient Nordic to the Great Kanto Earthquakes of Japan. ​
So many souls, so little time; and some dead titan imminent treat.​

The Story

Beyond managing the world beneath, you will uncovered the mystery of the Hell origin. The conflict, the betrayal and the romance between the good and evil. A political world for the divine and the damned teasing to be tear open its chaos. To be told in backwards.

The Titan

They are myths, they are legends, they are histories, and they are fallen. Monstrous creatures from eons ago now lies dead within the crust of the earth, their residual energy however are still in effect. You will harness these energies to help you run your hell. But they aren’t just the gateway for the souls to reach hell… but something more.​

The Damned

Some of these will help you, some will hinder you.
Character one

A Siren screams to help you control the crowd.

Character one

The giant Sentry that helps you to keep order.

Character one

Beware the Shallow who seek out your resources.

Character one

Your ruling subject, the foundation of your empire..

Character one

Rage  rules this creature,  it will hunt for souls.

Character one

"I am coming for you."  It says as it walks to the scene.

Where we are at

April 2022

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The Conceptualization Begins

Inspired by many city simulations; usual modern to ancient civilization. Strived to do something non-ordinary, an idea blossomed about managing the dead in hell-like city. Instead the usual of getting high population as goal, players will be overwhelmed by them from start instead.

June 2022

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Back to drawing board

Sometimes planning and execution doesn't really goes alone. The saying goes: "Stay committed to your decisions, but stay flexible in your approach. It’s the end you’re after." Some technical issue leads to rework on the scale of game assets.

August 2022

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Talent Recruitment

Addition of new game engineer and technical artist are vital to carry on our development journey. And so 3 become 5.​

 September 2022

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MDEC Grant 2022

Started in August, the application for government funding has finally bring good news. Meant to aid to the local development of digital content, Malaysia Digital Economy Cooperation has awarded much appreciated funding for the company, an acknowledgement of the game idea and certainly a boost to our goal.

December 2022

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One step closer

Issue rise, issue solved, new issue arises, new solution found, such is the way of life, as is any development process, and everyday we are one step closer to launching. On the 21th of December, the first testable  game are exported, and a tones of challenges is clear a head.

Coming Soon

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About Us

Based in Central Malaysia. METROPOLICE is an indie independent game studio. All concept and intellectual properties are belong to Metropolice Sdn Bhd. We only live once ( or twice ).

Metropolice © Copyright 2022 . All Rights Reserved.

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